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Design of Everyday Things · semantic note

Human-Centered Design (HCD)

Definition: A design philosophy that puts human needs, capabilities, and behavior first, then designs to accommodate them. It is a process (set of procedures), not an area of focus.

Relationship to design specialties (Table 1.1): industrial design (form/material), interaction design (understandability/usability), and experience design (emotional impact) are areas of focus; HCD is the process that ensures all of them match real human needs. They are compatible — HCD adds deep study of human needs to whatever the focus.

Core principles:

Two embedded commitments (ch.6):

  1. Solve the right problem (see The Double-Diamond Model of Design, Root Cause Analysis and the Five Whys).
  2. Meet human needs and capabilities (see The HCD Iterative Process — Observe / Ideate / Prototype / Test).

Reality check: in practice, schedule/budget pressure (Norman's Law) and feature/technology-driven companies often override HCD. See Featuritis and Creeping Featurism.

Confidence

1.0 — explicitly defined philosophy.

Sources: ["DOET ch.1 'Human-Centered Design' p.8-10; ch.6"]